Chapter 1 Basic data structures
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Using Class Object and Bytes
Using the scalar classes
Using the array classes
Using Collections
Persistent objects
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Classes
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Object
Longword
Var
TInt, Uint
Byte, Ubyte
Bool
Handle
ObjHandle
Ptr
DicAddr
X-Addr
Indexed-Obj
Basic array classes-bArray, wArray, Array
X-Array
Obj_array
Large_obj_array
(Col), Ordered-Col, wordCol, byteCol
X-Col
Sequence
HandleList
PtrList
Dic-Mark
Resource
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Chapter 2 Strings
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Using strings
Communicating with other objects
Translate tables
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Classes
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TrTbl
String
String+
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Chapter 3 Files
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Using files
Standard File Package
Hierarchical File System
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Classes
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File
Container
FileList
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Chapter 4 Events
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Using events
Listening to events
Specific event handling
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Classes
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Event
Mouse
Object
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Chapter 5 Windows
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Using windows
Creating windows
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Classes
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Window
Window+
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Chapter 6 Views and Controls
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Using Views
Clicks on views
Using Controls
Creating control objects
Design issues
Dialogs
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Classes
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View
Control
TitledCtl
Button, RadioButton, CheckBox
Vscroll, Hscroll
Scroller
TEScroller
styled_TEScroller
TEView
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Chapter 7 Menus
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Using Class Object and Bytes
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Classes
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Menu
AppleMenu
EditMenu
PopupMenu
Mbar
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Chapter 8 Graphics
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Using the Graphics Classes
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Classes
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Point
Rect
GrafPort
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Chapter 9 Dialogs
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Using the Graphics Classes
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Classes
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Dialog
Dialog+
Alert
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Chapter 10 68k Floating Point
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Using Floating Point
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Classes
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Float
fArray
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Chapter 11 PowerMops Floating Point
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Using Floating Point
Forth Scientific Library
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Classes
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Float
fArray, sfArray
fMatrix
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Chapter 12 PowerMops AltiVec Support
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Classes
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Vector classes
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